PDA

View Full Version : Personal spaceships have been confirmed!



Tívun
15-06-2010, 11:58 AM
Give your thoughts about it too :)



E3 2010: Star Wars The Old Republic - A Smuggler's Run




If you weren't excited for BioWare's MMO Star Wars: The Old Republic (http://uk.pc.ign.com/objects/816/816935.html) yet, perhaps some of the new things I learned and experienced at E3 2010 will change your mind.

Every player, regardless of their chosen class, will get their own starship to command across the galaxy. Always dreamed of flying a Corellian vessel? Choose the Vanguard class when playing. Or maybe you've had some sort of sick dream where you gangster walk through the galaxy aboard an Imperial transport (if so, choose the Sith Fury class).



http://www.youtube.com/watch?v=JUnn0cNgOVA


Of course, it would be pretty boring to have an entire galaxy packed with a handful of similar ships. To combat this, BioWare has created a robust customization package so that you can fully trick out your ship with premade gear sets or your own hand-picked items. Though BioWare isn't showing off the ships in action just yet, they assure us that there will be thousands of different variations so that each person can feel as if they have a unique vessel.

That same level of customization is also given to your character in the form of various PvP gear. Though you start out pretty basic in terms of gear, by completing PvP challenges (which BioWare isn't discussing yet), you earn new goods. Some of this stuff is cosmetic, some is highly functional and all of it seems to change based on class and race. In the example BioWare showed off, one bad ass ended up with a jetpack and devilish armor that made him look like Boba Fett spawned from Hell. In other words, you can build up your character to look more awesome than anything the Star Wars universe has seen before.



http://www.youtube.com/watch?v=C9dTy6QTToE


BioWare continues to insist that Old Republic can be played as a single-player game if you are the type who likes buying Massively Multiplayer games for the express purpose of not playing them correctly. However, the PvP rewards system is meant as encouragement for engaging with other players as often as possible. There will be other ways to earn gear, but it sounds like the quickest way to maximizing your get-up is by teaming up with other players (or shooting them in the face).

At E3 2010, BioWare offered up a half-dozen classes to try out, but I was immediately attracted to the Twi'lek smuggler, because I am a letch. But also, because the success of The Old Republic largely depends on the strength of the non-combat specialist classes. People will be drawn to play as the bounty hunter or the Sith Warrior, but if the smuggler and its ilk aren't fun, then the online balance weighs even more heavily towards just one or two classes. And that could very quickly spoil a promising MMO.

The smuggler is not the most combat savvy, but she's crafty. She uses cover to survive and has a set of available actions that better suit someone who can't overpower an enemy like a weapons-heavy bounty hunter. The cover system itself is basic. A green silhouette shows where you can take cover. And once in cover, you can use those icons to move from one spot to the next and eventually flank your enemies. Grenades and a rapid shot ability are key to taking down enemies without suffering too much damage. The smuggler is not a brute, so standing in the open taking pot shots is suicidal.

On the field of battle, the smuggler isn't useless by any means. And if you team up with more offensive-minded individuals, you can use cover to sneak to objectives or get the drop on protected enemies. But the smuggler's value will be more strongly felt outside of combat. After all, The Old Republic doesn't take place on one planet, but in a galaxy ripe for exploration. While the E3 demo didn't let us go off-world, obviously a smuggler will have some advantages aboard a ship that a Sith Inquisitor will not.

While you won't be Force-choking enemies or brandishing a lightsaber, combat for one of the least combat-focused classes is fun. As long as BioWare balances any combat deficiencies with some other benefits--better ship, more useful conversation options, etc.--plenty of people will be giving the smuggler class a go. And that can only help The Old Republic to succeed.

masterwahnon
15-06-2010, 12:45 PM
Great find man, All I can say this is excellent news as one of my worries was space travel and the options available, atleast for now we know we will be able to travel around in our own " tricked " out ships, its a great add as one of my favourite things of the Kotor series was having the Ebon Hawk, but always felt that it needed some customising no matter how much I loved that ship.

darkmoustache
15-06-2010, 01:39 PM
This game will be awesome :p
But will there be combat in space aswell, that's my question ? :)
Anyway nice to read it will be already in the game ^^

Chzaar
15-06-2010, 03:52 PM
My gift of foresight has come true once again!

Nah but awesome to have it confirmed at the very least. Nice find man!

Zeplin
15-06-2010, 04:41 PM
Space: Im holding my judgement back on this, what ive read above and below sounds good but it worries me to the point of fear, like player housing? that means no space combat to me and sounds like a wiff of instancing, this really has me worried as i was hoping for swg style space combat and missions, but as the story says from mmorpg this still could come so fingers crossed.

PvP: I think everyone pretty much knew it would be battleground based and not server based, they just confirmed it ;)


408



MMORPG.com just left the EA E3 Press Conference where two new tidbits of information were released. The first is that starships will be available to players. The second is that PvP will take place in "War Zones."



http://images.mmorpg.com/images/newsImages/252010/kotorebon1x.jpg (http://images.mmorpg.com/images/newsImages/252010/kotorebon1x.jpg)



Not a great deal of information was released on either. The starships, we are told, will be similar to player housing in that they will be persnalizable and will serve as your character's base of operations. We were also told that this is how your player travels across the galaxy. What wasn't mentioned, however, is the means by which this is accomplished and the announcement should at this time in no way be construed as to be confirmation of traditional space flight and/or combat.

War zones, it would seem, are contested areas that pitt the Empire and the Repulic against one another in ground based PvP battle. The impression that I was left with after hearing what they had to say and the way that it was presented was that the War Zones would function in a style similar to Battlegrounds or Warhammer Online's scenarios. HOwever, as was the case with startship, this has not yet been confirmed.

darkmoustache
15-06-2010, 06:38 PM
Nice find Zeplin, Well I hope for some space-combat to, but I doubt they will imply it at the start off the game :(

Uvela
15-06-2010, 08:35 PM
for the pvp dos battleground/warzones mean its gona be like WAR??

Chzaar
15-06-2010, 09:16 PM
for the pvp dos battleground/warzones mean its gona be like WAR??

No one has much information regarding how these battlefronts will look.

If there will be objectives, fortifications, outposts and so forth is unknown I believe. But the zone distinction between PvE and PvP would be much like WAR I believe, i.e if you're in a PvP-zone, you're gonna get flagged for PvP and so forth.

Tívun
16-06-2010, 07:42 AM
New video about spaceships, OMG OMG OMG OMG! :p


http://www.youtube.com/watch?v=S8rVVAW5E7Y

masterwahnon
16-06-2010, 12:16 PM
" Fury class " what a great name for a sith ship, in saying that even the republic ship looks good

Uvela
16-06-2010, 09:41 PM
:O that fury class ship looks ****ing amazing!!! this just got me really excited again!!

Voidheart
14-07-2010, 08:15 PM
This makes me wonder and worry..


I wonder if we will have 'mounts' like land speeders or taum taums.
And worry about how open the gaming environment will be - KOTOR, to me, was quite linear at stages.

I really hope the need to build an epic storyline does not put your character on rails.

Tívun
14-07-2010, 09:54 PM
This makes me wonder and worry..


I wonder if we will have 'mounts' like land speeders or taum taums.
And worry about how open the gaming environment will be - KOTOR, to me, was quite linear at stages.

I really hope the need to build an epic storyline does not put your character on rails.

We will have mounts (like land speeders), this has already been confirmed. The environment will be open like in any other MMO, this has been said in several interviews.